This project was based off the idea that ATM Interfaces are always so uninteresting and utilitarian. I came up with an idea to create a scenario where an ATM would work better if it felt like a game. I created an interactive prototype using Adobe Edge Animate. You can also try it out for yourself if you'd like.
I started off doing a lot of research on what an ATM interface includes and why it does. I looked into all the different kinds of ATMs exsist, such as ATMs for specific banks. I became interested to try to create an ATM tailored to the location at which it is situated. I thought about how if an ATM was in a specific place how that interface could be made more effient and fun. I ended up cutting out deposit functionality and incorpering the "fun" vibe of a theme park.